3D Weathered boot design. Using the original design I had of a clean boot but weathered and worn. Adjusted the some texture maps and smart materials I've generated using Substance painter for an aged boot. Scene lighting and turntable set in Autodesk Maya, rendered using Arnold. Originally created back in 2019 for my 3d/VFX class on 3d texture and paint. At the Academy of Art University here in San Francisco, CA.
3D weathered boot